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| different requirements, some elements of this list may take longer than others to complete. Each module will have an experiential game attached to it. The purpose of the game is high light the salient points of that module. After each game, we have a period of discussion and reflection where the group discusses what happened during the game. 1. Introduction to making creative solutions: During this module, the group is asked to discuss what qualities they consider are important in a creative person. We will look at those qualities that are destructive to the creative processes. We examine the differences between creative, critical, lateral and just-in-time thinking techniques. 2. Creative Methods: The group will explore how solutions are found to complex problems. Evolution, Synthesis, Revolution, Re-application & Directional Change. | ||
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| 3. What blocks the creative juices: This module looks at the elements that might block the creative thinking processes, and how that affects problem solving and decision making. 4. Creative Solutions: What tools can we employ in the process of creative thinking. We look at Brain-storming techniques, mind-mapping, shared visions & participatory problem solving. 5. Critical Thinking Skills: Making assumptions based on relevant and irrelevant information. Evaluation of evid- ence and assessments of conclusions. 6. Critical Thinking Procedures: This module aims to show participants how to recognize the key elements of the problem they are facing. We show to prioritize actions, test conclusions through feedback, and see where yes/no questions should be applied. | ![]() | |
| 7. Problem Solving - Defining the problem: This module looks at the importance of dealing with the problem, not the symptoms. We use some simple methods such as ‘the 5 Why’s’ and Root Cause Analysis to define the problem that needs to be solved. 8. Problem Solving - Understanding Complexity: This module is aimed at showing how apparently unrelated systems may have far reaching effects on others. The graphical tools we use in this module are designed to allow all members of a team contribute to the problem solving process. Affinity diagrams, Brainstorming & systems thinking. 9. Problem Solving Techniques and Tools : There are many tools that we can use to help us with our problem solving dilemmas. Not all of them are appropriate to use in all situations. We look at a few of them and discuss how they can work for us. The Simplex Cycle, Appreciative Theory, Storyboarding/mind mapping, SWOT Analysis, Action Planning | ||
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Please use the Choices Page and tick the modules that you are interested in. You can choose modules from other courses to make your programme unique. | ||












